LG TACTICS | A strategy-lite card game
The easy to learn battle card game with a clean minimal style
With this game I challenged myself to remove layers of intricate mechanics I normally end up creating in card games. An ultra simplified take on the CCG genre, my intention is for this to act as a subtle introduction to the story and future installments in the Light Gray Series.
View the campaign page here (September 2020): LG TACTICS | Kickstarter Campaign.
Monster Party | Five-Suit Deck
Thanks for making my first card deck a success!
My first game release was an amazing success thanks to you. Thank you to everyone who picked up a deck or two.
View the campaign page here (November 2019): Monster Party Kickstarter Page
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Coin & Castle
Coin & Castle is a simple clicker game I sometimes work on. Inspired by the paperclips game, I want to create something similar with a medieval castle building theme like the original warcraft.
Coin & Castle Playable Demo Coming Soon...
Initially this project started as a way for me to learn PHP, but it quickly evolved into something more. Interact with friendly NPC's, accept their quests and battle all types of enemies. Gain skills and spells to aid you in your adventure. Equip strong armor and wield powerful weapons.
Light Gray is a turn based roleplaying game where you take on the role of a Young Adventurer in a vast world.
More Light Gray Info
Light Gray has dozens of maps to explore with close to 1,000 unique locations. Join Guilds like Warriors, Wizards, and Rangers. Learn Offensive spells like Fireball and Meteor.
There is no Level Cap so you can become as strong as you like. Earn experience, coin, and loot after every battle or quest completion. You also have the ability to re-spec your character mid game.
Just playin
When I was a kid I used to rip the surface off of board games and draw my own. I would draw new paths and label them with unique events. I would create cards with cool actions. Utilize some dice, some lego figures as character pieces, and I would have myself a fun game.
I loved doing this.
In college I started pursuing a degree in Computer Science with the goal of making cool stuff. I quickly learned that field wasn't suited for my goals, so I switched over to Visual Communications and Graphic Design. An excellent decision since it gave me the balance between the creative and technical aspects of making said cool stuff.